Video Games: To Play or Not To Play
Introduction
This is a
serious question that whether violent video games cast harmful impact on
children or not? This is a bone of contention amongst the professionals dealing
with health issues moans children too. This topic has prompted the American
Academy of Pediatrics (AAP), to give a suggestion regarding the children
playing violent video games as well as watching violent movies
The Statement
Addiction to
video games affects the people in negative manner. It impacts their health, feelings,
changes as well as social life by bringing some changes in their behavior. It
can also lead them to violence in real life.
Video
games and Aggressive Behavior
It has been suggested
that violent video games give rise to aggressive behavior as the video games
are seen as a ‘risk’ factor for increased aggression
Violent video games are responsible for
teaching wrong values and they are harming the kids in a subtler manner. The reason being as suggested by a
psychologist Douglas A. Gentile, whatever one practices again and again it impacts
the brain. In a survey conducted in 2008, about the gaming habits of 2500 young
people, it was found by Gentile that adolescents as well as children who played
more violent games will more likely reported aggressive cognitions as well as
aggressive behaviors. Thus it can be said that violent video games are exemplary
teachers of aggression
There are many
real life incidents that have occurred to prove that there occurs behavioral change.
For example 20 year old Adam Lanza entered the Sandy Hook Elementary School in Newtown,
Connecticut, where he killed or shot 26 people in a go
Video Games and Health
Video games,
violent in nature are found to compliment the already present troubles that a
person has. As suggested by Dr. Vic Strasburger, who is a distinguished
professor of pediatrics at the University Of New Mexico School Of Medicine, the
concept is much deeper than the just violent video games. He has given
treatment to many school shooters and
according to him these kids have four
factors in common or applicable that are
: firstly they have been either bullied or abused; secondly they suffer from mental illness ; thirdly
they are totally isolated socially and lastly
they are into the habit of playing violent video games
Video games are
found to impact the brain in repeated manner when played repetitively. Thus if
we are practicing certain aggressive ways
of feeling , reacting as well as
thinking , then we will be good in that . According to media scholar Henry
Jenkins, currently at the University of Southern California has argued in an
essay that a child who shows the similar responses towards a video game, the
way he or she does in case of a real
world trauma, might be exhibiting the symptoms of an emotional disturbance
Ina many cases
video games result in smoking as statistical analyses shows that the more the frequency
of young adults playing video games, the more frequent will be their
involvement in various kinds of risky behavior like drinking or drug abuse. It
has been reported that young adults playing video games every day reported to
be smoking pot at least twice as often as the occasional players as well as
three times as often as those who never played video games
Video Games
and Social Life
Playing video
games casts’ impact on social life as the person playing frequent video games
starts avoiding family and friends. It is seen that it might happen that the
young adults will start staying aloof from important social settings in order
to play video games. The people who are already having tough relationships will
find other ways to spend their time and that will be getting immersed in
playing video games. It has been found that as the time span of playing video
games increased their quality of relationships gets impacted with parents as
well as peers as it goes down
It is the duty
of parents to make contribution towards reducing the use of video games as well
as bringing improvement of social life of children. That is why APA has requested the video game
industry to design that kind of games which have increased parental control
mainly over the amount of violence the games contain
It is portrayed that
females are weaker and this is applicable in their social life as well. Mostly
in the video games the female characters are portrayed as weaker ones, helpless
or sexually provocative that
impacts and creates wrong values regarding the female gender as well s about the violence as well in
general
Possible Positive Impacts of Video Games
In many cases, video
games are found you be of help as they have helped in improving dyslexia. Video games are seen as potential tools that
help in improving concentration as well as reading amongst the people with
dyslexia, thus providing much more solid scientific claims for the scientific
researchers. In a new study conducted by Dr. Vanessa Harrar, at Oxford University
the findings show a well-documented connection between video gaming as well as
sharpened attention skills
It has been seen
that people suffering from dyslexia are found to have difficulty in focusing as
well as in refocusing their attention, thus more likely to cause them to move
their eyes in different manner across a text line. The action oriented video
games that feature fast paced sensory attention shifts will help the dyslexics
in improving their cross sensory skills. Thus helping in promoting higher
reading as well as comprehension skills
Video games as
many think do not cause criminal violence. There is found to be very limited amount
of research that addresses that whether the video games are responsible for
causing the people to commit acts of criminal violence or not
There are
certain educational games that make the players learn strategy and anticipation
along with management of resources, pattern recognition, judging the situation
and managing finances
Conclusion
The analysis
above indicates that question whether playing violent video games casts
negative impact on behavior has not been justified or answered completely. Violent
video game it seems is a quite broad concept. There is evidence that indicate
that playing violent video games result in aggressive behavior amongst the
young and children and teaches wrong values. Playing video games also has
negative impact on the health of the children, it is seen to have impact on the
brain and have resulted in smoking habits too. The social life also gets
affected in a negative manner in case of people playing video games as they
start avoiding friends and family. On the other hand the video games that are related
to learning and researches have even suggested that playing video games is beneficial
for the children and young minds as it enhances their cognitive skills as well as
contains various social benefits too. Thus it can be said that it depends on
what and how much do you consumer the video games and that will result in
positive or negative impact of video games on the person.
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